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Skyborn
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Play: Destroy up to 2 creatures. For each creature destroyed this way, the creature's controller gains 1[Æmber].
Play: Choose one: Purge a random card from your opponent’s hand. Shuffle your opponent’s archives into their deck.
Play: Choose one: Purge a random card from your opponent’s hand. Shuffle your opponent’s archives into their deck.
Play: Return an enemy creature to its owner’s hand. Your opponent discards a random card from their hand.
Play/After Reap: Discard a card. Steal 1[Æmber]. Scrap: Discard your hand. Steal [Æmber] equal to the number of [Æmber] bonus icons on the cards discarded this way.
Play: Use an artifact controlled by any player as if it were yours. Destroy that artifact.
Enhance [Dis]. (These icons have already been added to cards in your deck.) Scrap: Deal 2[Damage] to a friendly creature.
After a creature is destroyed, its owner gains 1[Æmber].
This creature gains, “Destroyed: Destroy the most powerful enemy creature.”
Play: Each player randomly discards one third of their cards from their hand (rounding down).
Enhance [Discard][Discard]. After Reap: Discard a random card from your hand. During your opponent’s next turn, they cannot play cards of the discarded card’s type.
Poison. During their “draw cards” step, your opponent refills their hand to 1 less card.
Hazardous 1. At the end of your turn, you may exhaust a friendly creature. If you do, draw a card.
Play: Put each flank creature into its owner’s archives.
Elusive. Each card that has a mineralize counter on it is considered an artifact and gains, “Action: Destroy this artifact.” Play/After Reap: Put a mineralize counter on a creature.
Play: Search your deck and discard pile for a Timetraveller, reveal it, and put it into your hand. Shuffle your discard pile into your deck.
While this creature is ready, it cannot be dealt damage.
Play/After Fight: Ward a creature. Draw a card.
Play: Move a creature to a flank of its controller’s battleline and deal 2[Damage] to it. If it is not destroyed, repeat the preceding effect.
Action: Swap 2 creatures in a battleline.
Enhance [Draw][Draw][Discard]. When you would resolve a [Draw] bonus icon, you may choose to resolve it as a [Discard] bonus icon instead.
This creature gains, “After Reap: Archive a card. Choose a player. For each card in the chosen player's archives, deal 1[Damage] to a creature.”
Play: Draw 2 cards. Action: Shuffle Timetraveller into your deck.
This creature gains, “At the end of your turn, ward this creature.”
Play: Steal 2[Æmber] if any flank creature shares a house with another flank creature. Otherwise, steal 1[Æmber].
Enhance [SkyBorn]. (These icons have already been added to cards in your deck.) Scrap: Move a creature to a flank of its controller’s battleline.
Each friendly flank creature gets +2 armor and gains taunt.
While your blue key is forged, Indigo Halyard gains, “After Reap: Ready and fight with another friendly creature.” While your opponent’s blue key is forged, each of Indigo Halyard’s neighbors gains taunt.
Destroyed: If Ley, Earl of Hurl is not on a flank, fully heal it, exhaust it, ward it, and move it to a flank instead.
Play: Destroy an enemy flank creature.
Play: Move a friendly Skyborn creature to a flank and ready it. If a red key is forged, repeat the preceding effect.
Play: Move a friendly Skyborn creature to a flank and ready it. If a red key is forged, repeat the preceding effect.
Play: If your yellow key is forged, a friendly creature captures 2[Æmber]. If your opponent’s yellow key is forged, steal 1[Æmber].
After Fight: Scalawag Finn heals 3 damage.
After Fight: Scalawag Finn heals 3 damage.
Play/After Reap: Swap Shae “Cloudkicker” with another friendly creature in your battleline.