10 19
16
1
0
Dis
1
1
2
Mars
1
Skyborn
1
1
Play: Destroy up to 2 creatures. For each creature destroyed this way, the creature's controller gains 1[Æmber].
Play: Choose a house. Return each creature of that house from your discard pile to your hand. Gain 1 chain.
Play: Choose one: Purge a random card from your opponent’s hand. Shuffle your opponent’s archives into their deck.
Play: Choose one: Purge a random card from your opponent’s hand. Shuffle your opponent’s archives into their deck.
Alpha. Play: Choose a house. That house becomes the active house.
Play: Your opponent discards a random card from their hand. Steal 1[Æmber] for each bonus icon on the discarded card.
After Fight: Fully heal Monsquito. Deal 2[Damage] to a creature.
Your opponent cannot play creatures on their right flank. At the end of your turn, if there are no enemy creatures in play, destroy Phantasmaquid.
After a creature is destroyed, its owner gains 1[Æmber].
Play: Choose a house. Destroy each creature of the chosen house. Gain 2 chains.
Enhance [Discard][Discard]. After Reap: Discard a random card from your hand. During your opponent’s next turn, they cannot play cards of the discarded card’s type.
Destroyed: Gain [Æmber] equal to the [Æmber] in your pool.
After Reap: Capture 2[Æmber] for each of Cobalt Kapulet’s Mars neighbors.
After Reap: You may reveal a non-Mars card from your hand. If you do, purge it and give a Mars creature three +1 power counters.
After Reap: You may reveal a non-Mars card from your hand. If you do, purge it and give a Mars creature three +1 power counters.
Enhance [Capture][Damage]. Scrap: Give a friendly Mars creature two +1 power counters.
Play: Deal 2[Damage] to a creature. Reveal a random card from a player’s archives. If you do, deal an additional 3[Damage] to the same creature. Discard the revealed card.
Enhance [Mars]. Play: Return a friendly creature to its owner's hand. If you do, ready a friendly Mars creature.
Enhance [Mars]. Play: Return a friendly creature to its owner's hand. If you do, ready a friendly Mars creature.
Enhance [Mars]. Play: Return a friendly creature to its owner's hand. If you do, ready a friendly Mars creature.
Play: If your opponent has more [Æmber] than you, destroy an enemy creature.
Play: If your opponent has more [Æmber] than you, destroy an enemy creature.
Elusive. After Reap: Take control of an enemy creature. Destroy a friendly creature.
After Fight: Deal 2[Damage] to a creature and move it to either flank of its controller’s battleline.
Each friendly flank creature gets +2 armor and gains taunt.
Each friendly flank creature gets +2 armor and gains taunt.
Play: Destroy an enemy flank creature.
After Fight: If two keys of the same color are forged, steal 2[Æmber]. Otherwise, steal 1[Æmber].
Play: Move a friendly Skyborn creature to a flank and ready it. If a red key is forged, repeat the preceding effect.
Play: If your yellow key is forged, a friendly creature captures 2[Æmber]. If your opponent’s yellow key is forged, steal 1[Æmber].
Play: If your yellow key is forged, a friendly creature captures 2[Æmber]. If your opponent’s yellow key is forged, steal 1[Æmber].
After Fight: Scalawag Finn heals 3 damage.
After Fight: Scalawag Finn heals 3 damage.
After Fight: Scalawag Finn heals 3 damage.
Play/After Reap: Swap Shae “Cloudkicker” with another friendly creature in your battleline.
Elusive. After Reap: If your red key is forged, destroy an enemy creature. If your yellow key is forged, destroy an enemy artifact. If your blue key is forged, destroy an enemy upgrade.