Ace “Huck”, Rebelde de la Colmena

Discovery

ID: c4f7b000-d21d-4141-b1b8-edddfff223bf

Æmbar 15 creature 16 action 14 artefactos 4 artefactos 2

Logos damage 1

Shadows damage 1

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Alaka

Alaka

If you have used a creature to fight this turn, Alaka enters play ready.

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Anger

Anger

Play: Ready and fight with a friendly creature.

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Barehanded

Barehanded

Play: Put each artifact on top of its owner’s deck.

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Berserker Slam

Berserker Slam

Play: Deal 4[Damage] to a flank creature. If this damage destroys that creature, its controller loses 1[Æmber].

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Blood of Titans

Blood of Titans

This creature gets +5 power.

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Bosch the Unyielding

Bosch the Unyielding

Taunt. After Fight: Fully heal Bosch the Unyielding.

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Brammo

Brammo

Play: Deal 2[Damage] to each enemy flank creature.

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Bumpsy

Bumpsy

Play: Your opponent loses 1[Æmber].

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Bumpsy

Bumpsy

Play: Your opponent loses 1[Æmber].

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Mighty Javelin

Mighty Javelin

Omni: Destroy Mighty Javelin. Deal 4[Damage] to a creature.

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Pelf

Pelf

Skirmish. (When you use this creature to fight, it is dealt no damage in return.) After Fight: Your opponent loses 1[Æmber].

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Vow of Blood

Vow of Blood

Enhance [Damage][Damage]. (These icons have already been added to cards in your deck.) Play: Deal 2[Damage] to each damaged enemy creature.

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Babbling Bibliophile

Babbling Bibliophile

After Reap: Draw 2 cards.

Logos Logos
De-Doss

De-Doss

This creature gains, “Your opponent cannot play creatures more powerful than this creature.”

Logos Logos
Diametric Charge

Diametric Charge

Play: Deal 1[Damage] to a creature, with 2[Damage] splash.

Logos Logos
Dysania

Dysania

Play: Your opponent discards each card from their archives. You gain 1[Æmber] for each card discarded this way.

Logos Logos
Effervescent Principle

Effervescent Principle

Play: Each player loses half their [Æmber] (rounding down the loss). Gain 1 chain.

Logos Logos
Helper Bot

Helper Bot

Play: You may play a non‑Logos card this turn.

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Neuro Syphon

Neuro Syphon

Play: If your opponent has more [Æmber] than you, steal 1[Æmber] and draw a card.

Logos Logos
Q-Mechs

Q-Mechs

Play: Draw a card. Destroyed: Archive Q‑Mechs.

Logos Logos
Quantum Fingertrap

Quantum Fingertrap

Action: Swap 2 creatures in a battleline.

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Tautau Vapors
Damage

Tautau Vapors

Play: Draw 2 cards. Archive a card.

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Tautau Vapors

Tautau Vapors

Play: Draw 2 cards. Archive a card.

Logos Logos
Z.Y.X. Researcher

Z.Y.X. Researcher

Play: Archive the top card of your deck or the top card of your discard pile.

Shadows Shadows
Bo Nithing

Bo Nithing

Play: Steal 1[Æmber] for each forged key your opponent has.

Shadows Shadows
Bo Nithing

Bo Nithing

Play: Steal 1[Æmber] for each forged key your opponent has.

Shadows Shadows
Bo Nithing
Damage

Bo Nithing

Play: Steal 1[Æmber] for each forged key your opponent has.

Shadows Shadows
Customs Office

Customs Office

Your opponent must pay you 1[Æmber] in order to play an artifact.

Shadows Shadows
Hidden Stash

Hidden Stash

Play: Archive a card.

Shadows Shadows
Hidden Stash

Hidden Stash

Play: Archive a card.

Shadows Shadows
Hidden Stash

Hidden Stash

Play: Archive a card.

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Kymoor Eclipse

Kymoor Eclipse

Play: Shuffle each flank creature into its owner’s deck.

Shadows Shadows
Nexus

Nexus

Elusive. (The first time this creature is attacked each turn, no damage is dealt.) After Reap: Use an enemy artifact as if it were yours.

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Safe House

Safe House

Action: Archive a friendly creature from play.

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Selwyn the Fence

Selwyn the Fence

After Fight/After Reap: Move 1[Æmber] from a friendly card to your pool.

Shadows Shadows
Subtle Chain

Subtle Chain

Play: Your opponent discards a random card from their hand.