11 21
13
1
1
Dis
2
Ekwidon
1
1
1
Skyborn
1
2
1
Destroyed: Gain 2[Æmber].
Play: Destroy each creature with [Æmber] on it.
Play: Deal 2[Damage] to a creature. If this damage destroys that creature, deal 4[Damage] to each creature that shares a house with the destroyed creature.
Enhance [Dis]. (These icons have already been added to cards in your deck.) Scrap: Deal 2[Damage] to a friendly creature.
Enhance [Dis]. (These icons have already been added to cards in your deck.) Scrap: Deal 2[Damage] to a friendly creature.
Enhance [Dis]. (These icons have already been added to cards in your deck.) Scrap: Deal 2[Damage] to a friendly creature.
Skirmish. Splash-attack 3. If there are no enemy creatures in play, destroy Slayer.
Skirmish. Splash-attack 3. If there are no enemy creatures in play, destroy Slayer.
After Fight: Choose a house. Your opponent cannot play action cards of that house during their next turn.
Poison. During their “draw cards” step, your opponent refills their hand to 1 less card.
Poison. During their “draw cards” step, your opponent refills their hand to 1 less card.
Poison. During their “draw cards” step, your opponent refills their hand to 1 less card.
For each [Æmber] on Ace Jonavan, keys cost +1[Æmber]. Play: Capture 1[Æmber].
For each [Æmber] on Ace Jonavan, keys cost +1[Æmber]. Play: Capture 1[Æmber].
Enhance [Capture][Capture]. After Fight/After Reap: Move 1[Æmber] from a creature to another creature.
Play: Put the top 5 cards of your opponent's discard pile on the bottom of their deck. Discard the top 5 cards of your deck.
Play: Put a creature into its owner’s archives.
Play: Discard a random card from your hand. If you do, gain 1[Æmber].
Each creature with the lowest power gains, “Action: Steal 1[Æmber].”
Play: A friendly creature and each of its neighbors captures 1[Æmber].
After Fight: Swap control of this creature and the creature it fights. (Both creatures must survive the fight.)
Play: Reveal your hand. If it contains no cards of the active house, gain 2[Æmber].
Play: Reveal your hand. If it contains no cards of the active house, gain 2[Æmber].
Enhance [Ekwidon]. (These icons have already been added to cards in your deck.) Scrap: Choose a friendly creature and an enemy creature. Put each chosen creature into its owner's archives.
Play: Steal 2[Æmber] if any flank creature shares a house with another flank creature. Otherwise, steal 1[Æmber].
Play: Steal 2[Æmber] if any flank creature shares a house with another flank creature. Otherwise, steal 1[Æmber].
Enhance [SkyBorn]. (These icons have already been added to cards in your deck.) Scrap: Move a creature to a flank of its controller’s battleline.
Enhance [SkyBorn]. (These icons have already been added to cards in your deck.) Scrap: Move a creature to a flank of its controller’s battleline.
Enhance [SkyBorn]. (These icons have already been added to cards in your deck.) Scrap: Move a creature to a flank of its controller’s battleline.
Play: Move a creature to a flank of its controller’s battleline. Steal 1[Æmber].
While your blue key is forged, Indigo Halyard gains, “After Reap: Ready and fight with another friendly creature.” While your opponent’s blue key is forged, each of Indigo Halyard’s neighbors gains taunt.
While your blue key is forged, Indigo Halyard gains, “After Reap: Ready and fight with another friendly creature.” While your opponent’s blue key is forged, each of Indigo Halyard’s neighbors gains taunt.
After Fight: If two keys of the same color are forged, steal 2[Æmber]. Otherwise, steal 1[Æmber].
Play: Move a friendly Skyborn creature to a flank and ready it. If a red key is forged, repeat the preceding effect.
Play: If your opponent has 7[Æmber] or more, steal half of their [Æmber] (rounding down).
This creature gains, “After Reap: You may move this creature anywhere in its controller’s battleline.”