14 18
15
2
1
Brobnar
1
1
Skyborn
1
Play: Deal 4[Damage] to a flank creature. If this damage destroys that creature, its controller loses 1[Æmber].
Play: Deal 4[Damage] to a flank creature. If this damage destroys that creature, its controller loses 1[Æmber].
Action: Put a friendly creature on the bottom of its owner’s deck. If you do, deal 6[Damage] to an enemy creature.
After Fight: If this was the first time Brunx and Bongle was used this turn, you may ready and reap with it.
Play: Ready and enrage a creature and each of its neighbors.
After Fight/After Reap: Give Crunch a number of +1 power counters equal to a neighboring creature's power.
If there are no other friendly Brobnar creatures in play, Dreadstarr the Lone gains versatile. After Fight: Your opponent loses 1[Æmber].
If there are no other friendly Brobnar creatures in play, Dreadstarr the Lone gains versatile. After Fight: Your opponent loses 1[Æmber].
Play: If 3 or more enemy creatures have been destroyed this turn, your opponent loses 2[Æmber].
After an enemy creature is destroyed during your turn, a friendly creature captures 1[Æmber].
Skirmish. Before Fight: Exalt the creature Raince Furyheart fights.
Elusive. After an enemy creature reaps, move 1[Æmber] from Terrance Surefoot to the common supply. Play/After Reap: Capture 1[Æmber].
After Reap: The next Mars creature you play this turn enters play ready.
Play: Enrage an enemy creature. It captures 1[Æmber] from its own side.
After Reap: Capture 2[Æmber] for each of Cobalt Kapulet’s Mars neighbors.
Elusive. After Reap: Play a Mars creature from your discard pile and ready it.
Creatures more powerful than Elite Disruptzord cannot be played.
Play: Deal 2[Damage] to a creature. Reveal a random card from a player’s archives. If you do, deal an additional 3[Damage] to the same creature. Discard the revealed card.
Enhance [Mars]. Play: Return a friendly creature to its owner's hand. If you do, ready a friendly Mars creature.
Splash-attack 2. Taunt.
Play: If your opponent has more [Æmber] than you, destroy an enemy creature.
After Reap: Discard a card. If you do, your opponent loses 1[Æmber]. Scrap: Each friendly Mars creature captures 1[Æmber].
After Reap: Discard a card. If you do, your opponent loses 1[Æmber]. Scrap: Each friendly Mars creature captures 1[Æmber].
After Reap: Discard a card. If you do, your opponent loses 1[Æmber]. Scrap: Each friendly Mars creature captures 1[Æmber].
Play: Deal 3[Damage] to an enemy creature. If that creature is not destroyed, deal 1[Damage] to a friendly creature.
Enhance [Æmber][Damage]. Scrap: Exalt an enemy flank creature.
Each friendly flank creature gets +2 armor and gains taunt.
While your blue key is forged, Indigo Halyard gains, “After Reap: Ready and fight with another friendly creature.” While your opponent’s blue key is forged, each of Indigo Halyard’s neighbors gains taunt.
While your blue key is forged, Indigo Halyard gains, “After Reap: Ready and fight with another friendly creature.” While your opponent’s blue key is forged, each of Indigo Halyard’s neighbors gains taunt.
Play: Destroy an enemy flank creature.
Play: Move a friendly Skyborn creature to a flank and ready it. If a red key is forged, repeat the preceding effect.
Play: Move a friendly Skyborn creature to a flank and ready it. If a red key is forged, repeat the preceding effect.
Play: If your yellow key is forged, a friendly creature captures 2[Æmber]. If your opponent’s yellow key is forged, steal 1[Æmber].
Play: Deal 2[Damage] to a creature for each Skyborn flank creature.
Play: Deal 2[Damage] to a creature for each Skyborn flank creature.
This creature gains, “After Reap: You may move this creature anywhere in its controller’s battleline.”