11 16
13
5
2
Geistoid
1
Skyborn
1
1
Taunt. After Fight: Fully heal Bosch the Unyielding.
Taunt. After Fight: Fully heal Bosch the Unyielding.
Action: Put a friendly creature on the bottom of its owner’s deck. If you do, deal 6[Damage] to an enemy creature.
Action: Give a creature two +1 power counters. Deal 2[Damage] to each of that creature’s neighbors.
If there are no other friendly Brobnar creatures in play, Dreadstarr the Lone gains versatile. After Fight: Your opponent loses 1[Æmber].
If there are no other friendly Brobnar creatures in play, Dreadstarr the Lone gains versatile. After Fight: Your opponent loses 1[Æmber].
Enhance [Brobnar]. (These icons have already been added to cards in your deck.) Scrap: Ready and fight with a friendly non-Brobnar creature.
Destroyed: Your opponent loses 2[Æmber].
Play: For the remainder of the turn, each friendly creature gains, “After Fight: Gain 1[Æmber].”
Play: For the remainder of the turn, each friendly creature gains, “After Fight: Gain 1[Æmber].”
Play: Ready and use the least powerful friendly creature.
Play: Ready and use the least powerful friendly creature.
Play: For each forged key your opponent has, put a creature into play from your discard pile.
Play: If you are haunted, destroy a creature. Otherwise, deal 3[Damage] to a creature.
Play: If you are haunted, destroy a creature. Otherwise, deal 3[Damage] to a creature.
This creature gains, “Destroyed: Archive this creature and the top 2 cards of your discard pile.”
Action: Return an action card from your discard pile to your hand. Scrap: Archive the topmost action card from your discard pile.
This creature gains, “You may spend [Æmber] on this creature as if it were in your pool.”
After Reap: Discard the top card of your deck. If it is a creature, gain 1[Æmber].
If you are haunted, Helichopper gets +3 power for each [Æmber] on it. Action: Capture 2[Æmber].
Play: If you are haunted, archive 2 cards from your discard pile. Otherwise, discard the top 5 cards of your deck.
Your opponent’s keys cost +1[Æmber] for each [Æmber] on friendly creatures. Play/After Reap: A friendly creature captures 1[Æmber].
After Reap: Choose a card in your discard pile or a purged card you own. Shuffle the chosen card into your deck.
Enhance [Capture][Capture]. After Fight/After Reap: Deal 3[Damage] to a creature.
Play: Move a creature to a flank of its controller’s battleline. Steal 1[Æmber].
Play: Move 1[Æmber] from your opponent's pool to Treasure Island.
Omni: Search your deck and discard pile for Flint’s Legend, Flint’s Stash, or Treasure Island, reveal the card and archive it.
Each flank creature gains, “Destroyed: Gain 2[Æmber].”
Play: Destroy an enemy flank creature.
After Fight: If two keys of the same color are forged, steal 2[Æmber]. Otherwise, steal 1[Æmber].
After Fight: Scalawag Finn heals 3 damage.
After Fight: Scalawag Finn heals 3 damage.
Play: Deal 2[Damage] to a creature for each Skyborn flank creature.
Play: Deal 2[Damage] to a creature for each Skyborn flank creature.
Elusive. After Reap: If your red key is forged, destroy an enemy creature. If your yellow key is forged, destroy an enemy artifact. If your blue key is forged, destroy an enemy upgrade.
Each friendly Skyborn creature gains, “After Reap: Move 1[Æmber] from your pool to Treasure Island.” You may spend [Æmber] on Treasure Island as if it were in your pool.