Deirdre la Astuta del Arsenal

Cielos de Æmbar

ID: 50b2f168-9eb3-496b-a9cf-441ff1b0b640

Æmbar 6 creature 28 action 8 artefactos 0 artefactos 0

Ekwidon geistoid 1 mars 2

Geistoid capture 1 ekwidon 1

Mars capture 1

Ekwidon Ekwidon
Ace Jonavan
Geistoid

Ace Jonavan

For each [Æmber] on Ace Jonavan, keys cost +1[Æmber]. Play: Capture 1[Æmber].

Ekwidon Ekwidon
Aerial Pedlar

Aerial Pedlar

After Reap: Take control of the least powerful enemy creature. You may use that creature this turn. Give control of Aerial Pedlar to your opponent.

Ekwidon Ekwidon
Cogg Miller

Cogg Miller

After Fight: You may destroy an artifact. If you do, its owner archives a random card from their hand.

Ekwidon Ekwidon
Contract Execution
Mars

Contract Execution

Play: For the remainder of the turn, each time you play a creature, deal 2[Damage] to a creature.

Ekwidon Ekwidon
Contract Execution

Contract Execution

Play: For the remainder of the turn, each time you play a creature, deal 2[Damage] to a creature.

Ekwidon Ekwidon
Gemcoat Vendor

Gemcoat Vendor

Action: Steal 1[Æmber]. Deal 1[Damage] to Gemcoat Vendor.

Ekwidon Ekwidon
Gemcoat Vendor

Gemcoat Vendor

Action: Steal 1[Æmber]. Deal 1[Damage] to Gemcoat Vendor.

Ekwidon Ekwidon
Moon Light Special

Moon Light Special

Play: Discard a random card from your hand. If you do, gain 1[Æmber].

Ekwidon Ekwidon
Skipper Hukŏ

Skipper Hukŏ

After Reap: Capture 1[Æmber]. If you do, exalt each enemy flank creature.

Ekwidon Ekwidon
Transparency Report

Transparency Report

Play: Reveal your hand. If it contains no cards of the active house, gain 2[Æmber].

Ekwidon Ekwidon
Vendor Hyertula
Mars

Vendor Hyertula

After Reap: You may destroy Vendor Hyertula. If you do, take control of an enemy artifact. While under your control, it belongs to house Ekwidon.

Ekwidon Ekwidon
Vĕsted Harŏld

Vĕsted Harŏld

Enhance [Ekwidon]. (These icons have already been added to cards in your deck.) Scrap: Choose a friendly creature and an enemy creature. Put each chosen creature into its owner's archives.

Geistoid Geistoid
Colonel Slime

Colonel Slime

Enhance [Geistoid]. (These icons have already been added to cards in your deck.) Scrap: A friendly creature captures 1[Æmber].

Geistoid Geistoid
Crepuscular Rays

Crepuscular Rays

Play: Choose a friendly creature. Move each [Æmber] from that creature to your pool. Destroy that creature.

Geistoid Geistoid
Crepuscular Rays
Ekwidon

Crepuscular Rays

Play: Choose a friendly creature. Move each [Æmber] from that creature to your pool. Destroy that creature.

Geistoid Geistoid
Harvest Skimmer

Harvest Skimmer

After Reap: Discard the top card of your deck. If it is a creature, gain 1[Æmber].

Geistoid Geistoid
Jahneerie

Jahneerie

Enhance [Capture][Capture]. Each friendly creature with [Æmber] on it gains, “After Reap: Move 1[Æmber] from this creature to your pool.”

Geistoid Geistoid
Parabyte

Parabyte

Your opponent’s keys cost +1[Æmber] for each [Æmber] on friendly creatures. Play/After Reap: A friendly creature captures 1[Æmber].

Geistoid Geistoid
Portal Guardian

Portal Guardian

Taunt. Destroyed: Another friendly creature captures 2[Æmber].

Geistoid Geistoid
Portal Guardian
Capture

Portal Guardian

Taunt. Destroyed: Another friendly creature captures 2[Æmber].

Geistoid Geistoid
Stratowise

Stratowise

After Fight/After Reap: Discard a card. If you are haunted, capture 1[Æmber].

Geistoid Geistoid
Stratowise

Stratowise

After Fight/After Reap: Discard a card. If you are haunted, capture 1[Æmber].

Geistoid Geistoid
Titan Apparition

Titan Apparition

Taunt. Destroyed: If it is not your turn, your opponent discards 5 cards from the top of their deck. Otherwise, discard 5 cards from the top of your deck.

Geistoid Geistoid
Tribute Collector

Tribute Collector

Taunt. Play/After Fight: A friendly creature captures 1[Æmber].

Mars Mars
Blypyp

Blypyp

After Reap: The next Mars creature you play this turn enters play ready.

Mars Mars
Braindart

Braindart

Play: Enrage an enemy creature. It captures 1[Æmber] from its own side.

Mars Mars
Cobalt Kapulet

Cobalt Kapulet

After Reap: Capture 2[Æmber] for each of Cobalt Kapulet’s Mars neighbors.

Mars Mars
Cobalt Kapulet

Cobalt Kapulet

After Reap: Capture 2[Æmber] for each of Cobalt Kapulet’s Mars neighbors.

Mars Mars
Crimson Dax

Crimson Dax

After Reap: You may reveal a non-Mars card from your hand. If you do, purge it and give a Mars creature three +1 power counters.

Mars Mars
Eldest Batchminder

Eldest Batchminder

Enhance [Mars] [Mars]. (These icons have already been added to cards in your deck.) At the end of your turn, give each other Mars creature two +1 power counters.

Mars Mars
Kaboom!

Kaboom!

Play: Put each Mars creature into its owner’s archives. Destroy each creature. Gain 3 chains.

Mars Mars
Number 612

Number 612

Splash-attack 2. Taunt. 

Mars Mars
Synwyx the Bold

Synwyx the Bold

After Fight: An enemy creature captures 2[Æmber] from its own side.

Mars Mars
Yandylinx

Yandylinx

After Reap: Discard a card. If you do, your opponent loses 1[Æmber]. Scrap: Each friendly Mars creature captures 1[Æmber].

Mars Mars
Yandylinx

Yandylinx

After Reap: Discard a card. If you do, your opponent loses 1[Æmber]. Scrap: Each friendly Mars creature captures 1[Æmber].

Mars Mars
Yandylinx
Capture

Yandylinx

After Reap: Discard a card. If you do, your opponent loses 1[Æmber]. Scrap: Each friendly Mars creature captures 1[Æmber].