Kadlin F. Goosemill, the Ugly

Recordatorios Sombríos

ID: 48b3825f-872b-4842-8983-19a57de8ca46

Æmbar 13 creature 18 action 17 artefactos 1 artefactos 0

Mars discard 2 damage 2

Untamed discard 1

Unfathomable discard 2 capture 2 damage 2

Mars Mars
Crop Circles
Discard

Crop Circles

Play:  A non-Mars creature captures 1[Æmber] from its own side. You may purge any number of cards from your archives. The same creature captures an additional 1[Æmber] from its own side for each card purged in this way.

Mars Mars
Deep Probe

Deep Probe

Play: Choose a house. Reveal your opponent’s hand. Discard each creature of that house revealed this way.

Mars Mars
Deep Probe
Damage

Deep Probe

Play: Choose a house. Reveal your opponent’s hand. Discard each creature of that house revealed this way.

Mars Mars
Hypnotic Command
Damage

Hypnotic Command

Play: For each friendly Mars creature, choose an enemy creature to capture 1[Æmber] from its own side.

Mars Mars
Qyxxlyxx Grave Master

Qyxxlyxx Grave Master

Play: Purge a creature from a discard pile. Deal 2[Damage] to each creature that shares one or more traits with the purged creature. Destroyed: If you are haunted, archive Qyxxlyxx Grave Master.

Mars Mars
Scoop Up

Scoop Up

Play: Put a friendly non‑Mars creature and an enemy non‑Mars creature into your archives. If that enemy creature would leave your archives, return it to its owner’s hand instead.

Mars Mars
Scoop Up

Scoop Up

Play: Put a friendly non‑Mars creature and an enemy non‑Mars creature into your archives. If that enemy creature would leave your archives, return it to its owner’s hand instead.

Mars Mars
Shrink-ray Technician
Discard

Shrink-ray Technician

After Reap: Choose an enemy creature. It gets –2 power until the end of the turn. Scrap: Choose the most powerful enemy creature. Until the end of the turn, that creature is considered to have 1 power and 0 armor.

Mars Mars
Target Yynxzdyl

Target Yynxzdyl

Play: Archive a card from your discard pile. After Reap: Archive Target Yynxzdyl.

Mars Mars
Target Yynxzdyl

Target Yynxzdyl

Play: Archive a card from your discard pile. After Reap: Archive Target Yynxzdyl.

Mars Mars
The Red Death

The Red Death

Enhance [Damage][Discard][Discard]. The Red Death cannot ready unless you are haunted. After Fight: Gain 1[Æmber] and draw a card.

Mars Mars
Yxili Marauder

Yxili Marauder

Yxili Marauder gets +1 power for each <A> on it. Play: Capture 1<A> for each friendly ready Mars creature.

Unfathomable Unfathomable
Arcane Transmitter
Capture

Arcane Transmitter

Action: Discard the top 4 cards of any player's deck. Scrap: Shuffle your discard pile into your deck.

Unfathomable Unfathomable
Beam of Forgetting
Damage

Beam of Forgetting

Enhance [Capture][Discard]. Play: Reveal a random card from your opponent’s hand. Put that card on the bottom of their deck.

Unfathomable Unfathomable
Call of the Void
Discard

Call of the Void

Play: Exhaust a creature. If it was already exhausted, destroy it instead and its controller loses 1[Æmber].

Unfathomable Unfathomable
Covetous Hema
Capture

Covetous Hema

While Covetous Hema is not on a flank, it gains elusive. Play: Capture 3[Æmber].

Unfathomable Unfathomable
Crushing Deep

Crushing Deep

Play: During your opponent’s next turn, keys cost +3[Æmber] for each forged key they have.

Unfathomable Unfathomable
Crushing Deep

Crushing Deep

Play: During your opponent’s next turn, keys cost +3[Æmber] for each forged key they have.

Unfathomable Unfathomable
Dirge of the Deep

Dirge of the Deep

Enhance [Capture][Discard][Discard]. Play: Discard the bottom card of your opponent’s deck. Exhaust each creature that shares a house with that card.

Unfathomable Unfathomable
Echoing Deathknell

Echoing Deathknell

Play: Deal 1[Damage] to each creature. If one or more creatures are destroyed this way, repeat this effect.

Unfathomable Unfathomable
Koriki Germinator

Koriki Germinator

Play/After Reap: Put a card from a player's discard pile on the bottom of their deck.

Unfathomable Unfathomable
Trawler
Damage

Trawler

Play: If you are haunted, capture all your opponent’s [Æmber].

Unfathomable Unfathomable
Trawler
Discard

Trawler

Play: If you are haunted, capture all your opponent’s [Æmber].

Unfathomable Unfathomable
Unsettling Ancestry

Unsettling Ancestry

Play: Stun and exhaust an enemy creature. If you are haunted, archive Unsettling Ancestry.

Untamed Untamed
Blernean Hydra

Blernean Hydra

Enhance [Damage][Damage][Damage]. While it is damaged, Blernean Hydra gains splash-attack X, where X is the amount of damage on Blernean Hydra.

Untamed Untamed
Bog Spitter

Bog Spitter

Skirmish. After Fight: Discard a random card from a player's hand. Scrap: If your opponent has 6[Æmber] or more, steal 1[Æmber].

Untamed Untamed
Came Back Wrong

Came Back Wrong

Play: Play a creature from your discard pile and attach Came Back Wrong to it as an upgrade with the text "This creature gets –2 power and gains poison."

Untamed Untamed
Duskwitch

Duskwitch

Omega. (After you play this card, end this step.) Elusive. (The first time this creature is attacked each turn, no damage is dealt.) Your creatures enter play ready.

Untamed Untamed
Harmonia

Harmonia

Elusive. (The first time this creature is attacked each turn, no damage is dealt.) After you play a creature, if there are more enemy creatures than friendly creatures, gain 1A.

Untamed Untamed
Haunting Witch

Haunting Witch

After you play a creature, if you are haunted, gain 1[Æmber].

Untamed Untamed
Mimicry

Mimicry

When you play this card, treat it as a copy of an action card in your opponent’s discard pile.

Untamed Untamed
Spoo-key Charge

Spoo-key Charge

Play: If you are haunted, forge a key at current cost. Shuffle your discard pile into your deck.

Untamed Untamed
Witch Queen
Discard

Witch Queen

Each other friendly Witch creature enters play ready. While Witch Queen is in the center of your battleline, each other friendly Witch creature gains skirmish, elusive, poison, and “Destroyed: Return this creature to its owner’s hand.”

Untamed Untamed
Witch of the Dawn

Witch of the Dawn

Play: Return a creature from your discard pile to your hand.

Untamed Untamed
Witch of the Eye

Witch of the Eye

After Reap: Return a card from your discard pile to your hand.

Untamed Untamed
Æmber Storm

Æmber Storm

Play: For each [Æmber] in your pool, deal 1[Damage] to an enemy creature.